Sunday NPCs: The Freedom Fighter

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August 1, 2021 by klspeedling

It’s been a few weeks since I’ve gotten back to this, mainly because I completely forgot about it. Oops. So for this week, we’re diving back into Pathfinder with an experiment. I decided to take an NPC I made for a PF1 Hell’s Rebels game and convert her to a PF2 NPC, seeing what I needed to reinterpret and what I could keep the same from her concept. Due to this, she’s a little more setting-based than my previous two (being tied to Paizo’s Golarion setting), but could pretty easily be modded to represent a devotee of any freedom-focused deity. We’ll start with her 1st edition stats, then the 2nd edition conversion, followed by some explanation of my conversion choices.

Pathfinder First Edition

Katriona Sergyevais-Deverin
Female human warpriest (ACG) (liberty’s blade [ACO]) 6
CG Medium humanoid (human)
Init +2; Senses Perception +5

DEFENSE

AC 19, touch 14, flat-footed 18 (+5 armor, +1 Dex, +3 deflection)
hp 42 (6d8+12)
Fort +6, Ref +3, Will +9 (+2 vs charm and compulsion)

OFFENSE

Speed 30 ft.
Melee Enduring Bloom (+1 morningstar) +9 (1d8+4)

Ranged light crossbow +5 (1d8 19-20)
Special Attacks blessings 6/day, channel positive energy 3/day (DC 17, 3d6), channel liberty, fervor 7/day (2d6), sacred weapon (+1 1d8, 6 rounds/day)
Warpriest Spells Prepared (CL 6th; concentration +12)

2nd—  align weapon, burst of radiance (CoP) DC 16), cure moderate wounds, sacred space (ARG)
1st cure light wounds, divine favor, ears of the city (HotS), shield of faith, weapons against evil (ISG)
0 detect fiendish presence, detect magic, guidance, light, mending, read magic

Blessing Liberation

STATISTICS

Str 16, Dex 12, Con 13, Int 12, Wis 18, Cha 14
Base Atk +4; CMB +7; CMD 15
Feats Bludgeoner (UC), Deific Obedience (ISG), Minor Miracle (DA) (good, liberation), Selective Channeling, Skill Focus (Knowlege [religion], Warrior Priest (UM), Weapon Focus (morningstar)
Skills Bluff +8, Diplomacy +8, Knowledge (arcana) +3, Knowledge (nobility) +3, Knowledge (religion) +13, Perception +5, Sense Motive +10, Spellcraft +6
Languages Celestial, Common, Infernal
SQ blessings (liberation: liberation [minor]), deific obedience (+2 to remove charm/compulsion), devilslayer
Gear +1 chain shirt, Enduring Bloom (ISG), light crossbow, belt of giant’s strength +2, ring of protection +3, holy symbol of Milani

Special Abilities

Channel Liberty (Su)When Kat channels energy to heal, the effects of her healing are halved, but all creatures affected by her healing instantly benefit as if from a liberating command spell at her caster level. When channeling to harm, she harms devils as if using Alignment Channel instead of harming undead, and she deals double the normal amount of damage.

Devilslayer (Su) Kat adds devilbane to the list of enhancements she can add to her sacred weapon.

Enduring Bloom Once per day while wielding Enduring Bloom, Kat can use bless.  Additionally, once per day when she is reduced to 0 hit points or fewer, the weapon automatically casts cure light wounds on her at the start of her next turn, so long as it remains her square.  Kat’s Enduring Bloom is permanently enchanted with magic aura so that it detects as a non-magical morningstar.

Liberation (minor) For 1 round as a swift action, Kat can ignore impediments to her mobility and effects that cause paralysis (as freedom of movement). She can activate this blessing even if she’s otherwise unable to take actions, but not if she’s unconscious.

Pathfinder Second Edition

Katriona Sergyevais-Deverin          Creature 5

CG, Medium, Human, Humanoid

Perception +15

Languages Celestial, Common, Infernal

Skills Deception +11, Diplomacy +13, Milani Lore +14, Religion +13, Society +11

Str +4, Dex +2, Con +3, Int +2, Wis +5, Cha +4

Items Enduring Bloom, crossbow, scale mail, steel shield, religious symbol of Milani

Shield Block (reaction)

Shield Warden Kat can use her shield to protect others, causing it to bloom with roses brimming with razor-sharp thorns. When she has her shield Raised, she can use her Shield Block reaction when an attack is made against an ally adjacent to her. If she does, the shield prevents the ally from taking damage instead of her, following the normal rules for Shield Block.

AC 21; Fort +13, Ref +9, Will +15

HP 75

Speed 20 feet

Melee (one action) Enduring Bloom +14 (versatile P); Damage 1d8+6 bludgeoning

Ranged (one action) crossbow +12 (range increment 120 feet, reload 1); Damage 1d8+6 piercing

Divine Prepared Spells DC 21; attack +13; 3rd heal (x5), heroism, sanctified ground; 2nd remove fear, shield other, undetectable alignment; 1st bane, protection, sanctuary; Cantrips (3rd) daze, detect magic, divine lance, light, message

Cleric Domain Spells 1 Focus Point; 3rd unimpeded stride

Enduring Bloom Once per day while wielding Enduring Bloom, Kat can Cast bless.  Additionally, once per day when she is reduced to 0 hit points or fewer, the weapon automatically casts a first-level heal on her at the start of her next turn, so long as it remains in her square.  Kat’s Enduring Bloom is permanently enchanted with magic aura so that it detects as a non-magical morningstar.

Holy Castigation Kat can Cast heal spells to damage fiends as though they were undead.

When Kat was born, she already had impressive shoes to fill. Her father was a famous scholar and adventurer, renowned for saving their home city, while her mother was a politically prominent noble. As she grew up, her parents impressed on her one key ethical principle: it was the duty of those with power and resources to help protect those without them. It was a lesson Kat took deeply to heart, and once she was old enough, she followed in her father’s footsteps and became a priest of Milani, goddess of freedom and wars against oppression.

Deciding that her work wasn’t as necessary in her home city, she decided to travel to where she was needed: lands where people were enslaved and oppression ran rampant. Although still barely out of her teens, Kat is skilled and courageous, and she wields a sacred morningstar passed down to her from her father as a symbol of her devotion. To avoid attracting the wrong kind of attention, she often passes herself off as a simple traveler. She has a wry sense of humor and a compassionate nature, though those who exploit others are quick to draw her ire.

The PCs might encounter Kat while fighting slavers or those who seek to oppress others, and she could serve as a valuable ally or healer. Evil PCs may run afoul of her dedication to protecting the downtrodden, especially if they work with devils.

Design Notes

I originally designed Kat as an ally and information source for the party, though they didn’t initially know any of her capabilities and backstory. When they met her, she was working in a shop with another NPC from the Hell’s Rebels adventure path. Since I made her for a home game, I wasn’t too concerned with limiting sources, hence the rather long list for her 1st edition reference books. The liberty’s blade archetype from Advanced Class Origins fit her perfectly and gave her some devil-focused abilities that would be helpful during the campaign.

For her 2nd edition version, I kept the basic concept the same: cleric of Milani, themed on the warpriest doctrine. I gave her the effects of Deadly Simplicity and the Shield Block feat because of this, and to add some extra flavor I tossed on the moderate boon detailed for Milani in Gods and Magic–Milani’s probably pleased with all of her activities, after all! Her 1st edition version didn’t even have a shield, but I decided to change that up to take advantage of the shield benefits granted by the warpriest doctrine and the boon.

For cleric fare, I gave her the freedom domain, which subbed in nicely for the minor freedom blessing from 1st edition. She has fewer and less varied spells this time around, but that’s all right; I picked some that would help her protect others. Instead of exactly replicating her channel freedom ability, I decided to just go with the Holy Castigation feat, since she already has quite a few protective abilities. Her Enduring Bloom, a weapon from Inner Sea Gods, was thematic enough that I kept it; fortunately all its abilities still fit nicely into 2E. Technically, it’s a level too early for her to have a +1 weapon…but hey, family heirloom!

Sources Used

First Edition:

Pathfinder Core Rulebook (Jason Bulmahn et al.), Pathfinder Advanced Class Guide (Jason Bulmahn et al.), Pathfinder Player Companion: Advanced Class Origins (Dennis Baker et al.), Pathfinder Campaign Setting: Inner Sea Gods (Sean K. Reynolds et al.), Pathfinder Player Companion: Champions of Purity (Jessica Blomstrom, Adam Daigle, Shaun Hocking, Daniel Marthaler, Tork Shaw, and Christina Stiles), Pathfinder Advanced Race Guide (James Jacobs et al.), Pathfinder Player Companion: Heroes of the Streets (John Compton et al.), Pathfinder Ultimate Combat (Jason Bulmahn et al.), Pathfinder Player Companion: Divine Anthology (Alexander Augunas et al.), Pathfinder Ultimate Magic (Jason Bulmahn et al.)

Second Edition:

Pathfinder Core Rulebook (Logan Bonner, Jason Bulmahn, Stephen Radney-McFarland, and Mark Seifter), Pathfinder Gamemastery Guide (Logan Bonner, Jason Bulmahn, Stephen Radney-McFarland, Mark Seifter et al.), Pathfinder Lost Omens: Gods and Magic (Robert Adducci et al.)

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